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Yamaha Sound System Simulator Y-S
3
Owner’s Manual V3.1
1
Yamaha Sound System Simulator
~ Y-S
3
Version 3.1 ~
Owners Manual
© 2014 Yamaha Corporation
Yamaha Sound System Simulator Y-S
3
Owner’s Manual V3.1
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ATTENTION
PLEASE READ THIS SOFTWARE LICENSE AGREEMENT (AGREEMENT) CAREFULLY BEFORE USING THIS
SOFTWARE. YOU ARE ONLY PERMITTED TO USE THIS SOFTWARE PURSUANT TO THE TERMS AND
CONDITIONS OF THIS AGREEMENT. THIS AGREEMENT IS BETWEEN YOU (AS AN INDIVIDUAL OR LEGAL
ENTITY) AND YAMAHA CORPORATION (YAMAHA).
BY DOWNLOADING, INSTALLING, COPYING, OR OTHERWISE USING THIS SOFTWARE YOU ARE AGREEING
TO BE BOUND BY THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THE TERMS, DO NOT
DOWNLOAD, INSTALL, COPY, OR OTHERWISE USE THIS SOFTWARE. IF YOU HAVE DOWNLOADED OR
INSTALLED THE SOFTWARE AND DO NOT AGREE TO THE TERMS, PROMPTLY DELETE THE SOFTWARE.
SOFTWARE LICENSE AGREEMENT
1. GRANT OF LICENSE AND COPYRIGHT
Yamaha hereby grants you the right to use one copy of the software program(s) and data (SOFTWARE)
accompanying this AGREEMENT. The term SOFTWARE shall encompass any updates to the accompanying
software and data. The SOFTWARE is owned by Yamaha and/or Yamahas licensor(s), and is protected by
relevant copyright laws and all applicable treaty provisions. While you are entitled to claim ownership of
the data created with the use of SOFTWARE, the SOFTWARE will continue to be protected under relevant
copyrights.
You may use the SOFTWARE on a single computer.
You may make one copy of the SOFTWARE in machine-readable form for backup purposes only,
if the SOFTWARE is on media where such back up copy is permitted. On the backup copy, you
must reproduce Yamahas copyright notice and any other proprietary legends that were on the
original copy of the SOFTWARE.
You may permanently transfer to a third party all your rights in the SOFTWARE, provided that you
do not retain any copies and the recipient reads and agrees to the terms of this AGREEMENT.
2. RESTRICTIONS
You may not engage in reverse engineering, disassembly, decompilation or otherwise deriving a
source code form of the SOFTWARE by any method whatsoever.
You may not reproduce, modify, change, rent, lease, or distribute the SOFTWARE in whole or in
part, or create derivative works of the SOFTWARE.
You may not electronically transmit the SOFTWARE from one computer to another or share the
SOFTWARE in a network with other computers.
You may not use the SOFTWARE to distribute illegal data or data that violates public policy.
You may not initiate services based on the use of the SOFTWARE without permission by Yamaha.
3. TERMINATION
This AGREEMENT becomes effective on the day that you receive the SOFTWARE and remains effective until
terminated. If any copyright law or provisions of this AGREEMENT is violated, the AGREEMENT shall
terminate automatically and immediately without notice from Yamaha. Upon such termination, you must
immediately destroy the licensed SOFTWARE, any accompanying written documents and all copies
thereof.
Yamaha Sound System Simulator Y-S
3
Owner’s Manual V3.1
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4. DISCLAIMER OF WARRANTY ON SOFTWARE
You expressly acknowledge and agree that use of the SOFTWARE is at your sole risk. The SOFTWARE and
related documentation are provided “AS IS” and without warranty of any kind. NOTWITHSTANDING ANY
OTHER PROVISION OF THIS AGREEMENT, YAMAHA EXPRESSLY DISCLAIMS ALL WARRANTIES AS TO THE
SOFTWARE, EXPRESS, AND IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT OF THIRD PARTY
RIGHTS. SPECIFICALLY, BUT WITHOUT LIMITING THE FOREGOING, YAMAHA DOES NOT WARRANT THAT
THE SOFTWARE WILL MEET YOUR REQUIREMENTS, THAT THE OPERATION OF THE SOFTWARE WILL BE
UNINTERRUPTED OR ERROR-FREE, OR THAT DEFECTS IN THE SOFTWARE WILL BE CORRECTED.
5. LIMITATION OF LIABILITY
YAMAHA’S ENTIRE OBLIGATION HEREUNDER SHALL BE TO PERMIT USE OF THE SOFTWARE UNDER THE
TERMS HEREOF. IN NO EVENT SHALL YAMAHA BE LIABLE TO YOU OR ANY OTHER PERSON FOR ANY
DAMAGES, INCLUDING, WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
DAMAGES, EXPENSES, LOST PROFITS, LOST DATA OR OTHER DAMAGES ARISING OUT OF THE USE, MISUSE
OR INABILITY TO USE THE SOFTWARE, EVEN IF YAMAHA OR AN AUTHORIZED DEALER HAS BEEN ADVISED
OF THE POSSIBILITY OF SUCH DAMAGES. In no event shall Yamaha’s total liability to you for all damages,
losses and causes of action (whether in contract, tort or otherwise) exceed the amount paid for the
SOFTWARE.
6. GENERAL
This AGREEMENT shall be interpreted according to and governed by Japanese law without reference to
principles of conflict of laws. Any dispute or procedure shall be heard before the Tokyo District Court in
Japan. If for any reason a court of competent jurisdiction finds any portion of this AGREEMENT to be
unenforceable, the remainder of this AGREEMENT shall continue in full force and effect.
7. COMPLETE AGREEMENT
This AGREEMENT constitutes the entire agreement between the parties with respect to use of the
SOFTWARE and any accompanying written materials and supersedes all prior or contemporaneous
understandings or agreements, written or oral, regarding the subject matter of this AGREEMENT. No
amendment or revision of this AGREEMENT will be binding unless in writing and signed by a fully
authorized representative of Yamaha.
Yamaha Sound System Simulator Y-S
3
Owner’s Manual V3.1
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System Requirements
OS Windows 10, Windows 8.1, Windows 7 *
1
CPU Intel Core i series processor of 2 GHz or higher
Memory 2GB or more
Sound Card 16-bit 44.1kHz Stereo
HDD 2GB or more (may differ according to the environment the software is used)
Display 1024 x 768, 256 colors, or higher *
2
Video card: DirectX 9.0C supported *
3
, memory size 256MB or more
*1: When using Windows 7, there may be image flickering or images may not export correctly depending on the CPU, RAM, or video card of the PC used.
This symptom may be improved by stopping the service of Desktop Window Manager Session Manager ([Start] [Control Panel] [System and Security]
[Administrative Tools / Services] [Desktop Window Manager Session Manager]).
*2: We strongly recommend that the display properties be set to 32-bit color.
Also, depending on the screen resolution, the display may be distorted, but it may be improved by adjusting the window size.
*3: You may be able to use the feature by updating the video card driver. For details, contact your computer manufacturer, video card manufacturer, etc.
Precautions
Y-S
3
may cause an unexpected termination of the software under these circumstances:
When the computer recovers from standby or hibernation mode.
When OS users are changed using the Fast User Switching function.
If the software terminates, please restart your computer.
Installation
1. Double-click on the “Y-S3” folder.
An executable file setup.exeis shown.
2. Double-click on setup.exe.”
A setup window for Y-S
3
appears.
3. Execute the installation by following the onscreen instructions.
4. After installation is complete, the Y-S
3
folder appears on your computer (Program Files\YAMAHA\Y-S3folder, as the
default).
Installing Speaker Data
1. Download the data package for the speaker you want to use from the Yamaha Pro Audio website
(http://www.yamahaproaudio.com/global/en/downloads/firmware_software/speaker_simulator/
).
2. Unzip the zipped folder. An executable file named “install.vbs” will appear in the folder.
3. Double-click “install.vbs”.
4. Follow the instructions on the screen to install the data.
5. When the installation is complete, the speaker data is added to the Y-S3 folder on your computer.
Yamaha Sound System Simulator Y-S
3
Owner’s Manual V3.1
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Uninstalling
1. Select [Start] - [Control Panel] - [Add/Remove Programs]. The Add/Remove Programs window appears.
2. Click [Remove] of Y-S
3
Yamaha Sound System Simulator.
3. Follow the onscreen instructions to uninstall the software.
NOTE: The button names or menus may differ depending on the computer OS.
Yamaha Sound System Simulator Y-S
3
Owner’s Manual V3.1
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Table of Contents
1. Y-S
3
General Operation ........................................................................................................ 8
Overview ................................................................................................................................................................ 8
Startup ................................................................................................................................................................... 8
Project window: display of calculation results (Chapter 6) .......................................................................... 11
Saving and Opening Projects............................................................................................................................ 14
2. Constructing the Room Shape & Audience Area ............................................................... 15
Overview .............................................................................................................................................................. 15
Starting a new project ........................................................................................................................................ 15
Constructing the room shape and audience area ......................................................................................... 15
Re-editing the room shapes .............................................................................................................................. 17
3. Editing Project Properties ................................................................................................... 18
Overview .............................................................................................................................................................. 18
Project. ................................................................................................................................................................. 18
Calculation .......................................................................................................................................................... 18
System .................................................................................................................................................................. 20
Others. .................................................................................................................................................................. 21
4. Placing Speakers .................................................................................................................. 22
Overview .............................................................................................................................................................. 22
Installing Speakers ............................................................................................................................................. 22
Adding a new speaker (Add Speakers) ............................................................................................................ 22
Placing the speakers manually (Enclosure type - Manual layout) .............................................................. 23
Placing the speakers automatically (Enclosure type - Auto layout) ........................................................... 25
Distributed ........................................................................................................................................................... 26
5. Adjusting Speaker Parameters ........................................................................................... 31
Overview .............................................................................................................................................................. 31
Update.................................................................................................................................................................. 31
5-1. Speaker Arrays ..................................................................................................................... 32
Speaker array selection, on/off, changing names/deletion, saving/loading (Speaker List) ................... 32
Adjusting speaker array parameters (Speaker Property - Property) ........................................................... 33
Output configuration settings (Speaker Property - Config) ......................................................................... 36
Directivity of speaker array (Speaker Property - Balloon) ............................................................................ 39
Picture of speaker array (Speaker Property - Picture)................................................................................... 40
Auto tuning .......................................................................................................................................................... 40
5-2. Distributed Speakers ........................................................................................................... 43
Distributed speakers on/off, changing names/deletion, adding speakers to an installation plane ..... 43
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Adjusting distributed speaker parameters (Speaker Property - Property) ................................................ 44
Output configuration settings (Speaker Property - Config) ......................................................................... 46
6. Displaying Calculation Results ............................................................................................ 48
Overview .............................................................................................................................................................. 48
Contour figure ..................................................................................................................................................... 48
Sound pressure distribution ............................................................................................................................. 49
Frequency characteristics ................................................................................................................................. 51
7. Simulation Results Report .................................................................................................. 54
Overview .............................................................................................................................................................. 54
Project report ...................................................................................................................................................... 54
Generating and saving project reports............................................................................................................ 54
Saving text data .................................................................................................................................................. 55
Saving images ..................................................................................................................................................... 55
Saving product list .............................................................................................................................................. 56
8. Exporting Configurations in DME Designer Format ........................................................... 57
9. Other Functions ................................................................................................................... 59
Input Level Negotiation ..................................................................................................................................... 59
10. General Theory ..................................................................................................................... 60
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Owner’s Manual V3.1
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1. Y-S
3
General Operation
Overview
Y-S3 is a software application that aids in speaker system design, using data entered by the user on room type and
size, speaker type, installation conditions, and amplifier and processor type and configuration to calculate the
response from the audiences’ position. Y-S3 then presents the results as sound pressure distribution and contour
figures for use in constructing appropriate speaker systems.
Startup
Double-click the Y-S3 icon on the desktop or select [Start] - [Programs] - [YAMAHA] - [Y-S3]. The program starts and
the main window appears.
Click in the main window to open a new project.
In Select Venue Geometry, set the venue type (venue shape), floor shape, number of floors, and the listener's ear
height.
(See chapter 2)
Click to set the room size and slope and the floor shape of each floor above the 1st floor
(See chapter 2)
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Owner’s Manual V3.1
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After you have completed the configuration of all the floors, click . The Aspect View, Speaker Property,
Speaker List, and Graph appear, with the room you configured displayed in Aspect View. Click in
Speaker List to open the Add Speakers window and configure the speakers.
(See chapter 4)
Use the Add Speakers list box to select one of the three installation types available (Enclosure type - Manual layout,
Enclosure type - Auto layout, Distributed), and enter the installation parameters.
(See chapter 4)
Speaker
Property
Graph
Aspect View
Speaker List
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3
Owner’s Manual V3.1
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Select an array type, and enter the coordinates and angle of the
speaker array. You can also place the speaker array symmetrically.
Select a system type and Y-S
3
will automatically calculate the optimum
array type and coordinates for the size and shape of the room defined.
Y-S
3
cannot perform these calculations for rooms of unusual size or
shape, or for circular rooms.
Configure the parameters for the ceilings, walls, and other plane
surfaces, and then set the speaker layout. There are two methods
available: “Coverage”, where you set the coverage area of the receiving
surface for each speaker and then layout the speakers automatically,
and “Grid”, where you set the location for each speaker manually of a
level plane.
Enclosure type - Manual layout
Enclosure type - Auto layout
Distributed
When you have finished configuring settings, the parameters you have entered and the calculated results appear in
Aspect View, Speaker Property, Speaker List, and Graph areas on the project window.
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Project window: display of calculation results (Chapter 6)
Tool Bar
Table: The name and function of each button on the main toolbar
Button Type Button Name Button Function
New Create a new project (Chapter 2).
Open Project Load a previously saved project file (.ses) (Chapter 1).
Save Project Save a project file (.ses) (Chapter 1).
Export DME Configuration Save a DME configuration file (.daf) (Chapter 8).
Export Project Report Create and save a project report file (.html) (Chapter 7).
Project Properties Open a Project Property window (Chapter 3).
Product List
Open a Product List. You can save opened Product List in CSV (.csv)
format (Chapter 7).
Top ViewFront View
Right-Side View3D View
Change viewpoints between Aspect View, Balloon view, and Picture view.
Zoom InZoom Out
You can zoom in or out in Aspect View.
You can also use the mouse wheel for this purpose.
Turn DownTurn Up
Turn LeftTurn Right
Rotate the viewing angle. This is only available for Aspect View, Balloon
view, and Picture view when in 3D View .
In the Aspect View, you can also drag the pointer with the left mouse
button for this purpose.
Move UpMove Down
Move LeftMove Right
Moves the screen display when in Aspect View.
You can also drag the pointer with the right mouse button for this
purpose.
Default View
Reset the viewing angle, zoom setting, and screen
position to their
defaults.
Link to Y-S3 Information on the web Link button to the Y-S
3
website.
To change the disposition of project windows when multiple projects are open, select [Cascade (C)] or [Tile (T)] from
the [Window (W)] menu.
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Aspect View (Chapter 6)
Aspect View displays the layout of the speakers, along with a sound pressure distribution and contour figure based
on calculation results. To update calculation results, select the center frequency and bandwidth from the list box in
the upper section of Aspect View, then select the calculation mode icon. Change the calculation conditions and click
to reflect the new calculation results.
You can change the background color of Aspect View and Graph by setting [BackGround Color (B)] to [Gray (G)] or
[White (W)] in the [View (V)] menu. (The background color of the above figure is [Gray (G)].)
Table: Names and functions of each Aspect View button.
Button Type Button Name Button Function
Frequency, Band Width
Select the center frequency and the bandwidth
(1/1, 1/3, 1/6,
FFT) .Calculation results are reflected in Aspect View, Balloon view, and
Graph.
SPL Mode
Display a sound pressure distribution in
Aspect View for all speakers
selected in the Speaker List checkbox.
Array Mode
Displays a contour figure for speaker arrays displaying target points. The
contour figure is depicted in three layers, indicating -3 dB (red), -6 dB
(orange) and -9 dB (green) drops in sound pressure from the target point
that is closest to the speaker arrays or speaker.
The contour figure is not available when speakers are mounted on the
floor, or when the target point is not located on the receiving surface or is
in an area obstructed by walls (first floor only) or floors. Furthermore, you
cannot select speaker arrays that have been automatically located using
the symmetry function in “Enclosure type - Auto layout” and “Enclosure
type - Manual layout” (these speakers are depicted in orange). Y-S3 does
not display target points and contour figures for these speakers.
Single Mode
Display a contour figure for each speaker displaying target points. Since
the contour figures for each speaker are calculated relative to the
respective target points, the SPL for each speaker will be different even
though for contour lines of the same color.
Speaker
Property
Graph
Speaker List
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SPL Range
Set the maximum and minimum sound pressure distribution values to
display sound pressure distributions using different colors.
1st Floor2nd Floor3rd Floor
4th FloorAll Floor
Specify the floor to display the calculation results for. Select [All] to
display the results of all floors. If you select a specific floor, frames are
displayed for the unselected floors.
Speaker Property (Chapter 5)
You can use the Property and Config views to set installation conditions for speaker arrays and configure output
parameters for items such as processors and amplifiers. The “Auto tuning” function calculates the optimum
conditions for speaker arrays within the defined area automatically.
Speaker List (Chapter 5)
You can use the checkboxes to turn installed speakers on and off. Switching speakers on and off affects calculations,
the results of which are reflected in Aspect View and Graph. You can also add or remove speakers, and change names.
Table: Names and functions of each Speaker List button.
Button Type Button Name Button Function
Add New Array
Click this button to open the Add Speakers window. You can add speakers
using the Enclosure type - Manual layout, Enclosure type - Auto
layout, or Distributedmethods.
Save Array, Load Array
You can save and load array files (.spa) for each speaker array installed.
This is useful when, for example, you want to use the same speaker array
you have been using in a different project. For large-scale projects, you
can load the same speaker array file into a single project multiple times.
Distributed speakers are treated as part of a surface, and cannot be saved
or loaded.
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Graph (Chapter 6)
The graph displays the current calculation results ( ) for a +Position on the receiving surface. Drag the
+Position cursor with your mouse to see the calculation results for a given point on the receiving surface. At the
desired receiving point, select a graph number (e.g. ), and click . The graph changes color and
the current results ( ) are saved to the selected graph number. You can save calculation results for up
to 8 points on the graph. Click to open an Information window displaying details on the graph number
selected. In this window, you can also add a dry source to the response at the receiving points calculated and listen
to the results.
Saving and Opening Projects
In order to save the whole project, click icon on the tool bar or select [Save Project (S)] or [Save Project As… (A)]
under the [File (F)] menu. In order to open a project, click icon or select [Open Project (O)] under the [File (F)]
menu.
The maximum number of projects that can be opened at once is 10. If 10 projects are already open, you can not open
another saved project.
.
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2. Constructing the Room Shape & Audience Area
Overview
Construct the room shape and set the audience area for calculation.
Starting a new project
Click in the tool bar or select [New (N)] from the [File (F)] menu to open a new project. The Select Venue Geometry
(Step 1/2) setting window opens. The maximum number of projects that can be opened at once is 15. If 15 projects
are already open, you can not create a new project.
Constructing the room shape and audience area
Select Venue Geometry (Step1/2):
Select a room shape. The selected shape appears on the 3D view for verification. You can change the zoom, angle
and position for the 3D view. Click when you have selected a shape. Immediately after the dialog box opens,
"Select Venue Geometry (Step 1/2)" appears in the title bar. However, the total number of steps will vary between 2
and 5 depending on the number of floors.
Unit
Select Metric(meters) or Imperial(feet) for units of measurement.
Venue Type
Select a venue type from the list box (Rectangular, Fan, Cross, Polygon, or Circle), then select the room shape that
most closely matches the geometry of your project. You will see some shapes with and without a stage/performing
area, which is shown in a lighter color. Y-S3 will not estimate the SPL on the stage, but shows a contour to check for
unexpected coverage spilling over to the stage.
Venue Size
Set the size of the selected shape with the slider.
Number of Floors
Set the number of floors in the range of 1 to 4. The total number of steps of Select Venue Geometry will vary depending
on the number of floors you set.
Listeners Ear Height above the Floor
Select a height from the list box. The height is the distance from the floor to the ear of the listener. This can be set
from 0.1 m to 2.1 m (0.3 ft to 7 ft) with a default setting of 1.2 m (3.9 ft). You can use and the mouse wheel to
zoom in and out of the screen in 3D View. You can also view the room from a specific angle by dragging the pointer
with the left mouse button.
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Select Venue GeometryStep2/2:
Edit the selected shape with the Top View and Right-Side View. Use your mouse to select an orange point on a view
(selected point turns black), then drag the point to the desired position. You may also select a point, and enter the
desired three-dimensional coordinates. The range of each dimension is shown below. Note that for the 2nd to the
4th floors, y is the distance from the reference point. The reference points of the 2nd to the 4th floors can be varied
between of -100.00 m to 100.00 m (-328.08 ft to 328.08 ft)..
: width : depth : height
Stage -45.00m-0.01m
(-147.64-0.03ft)
-90.00m90.00m
(-295.28ft295.28ft)
0.00m2.00m
(0.00ft6.56ft)
1st Floor -45.00m-0.01m
(-147.64ft-0.03ft)
-90.00m90.00m
(-295.28ft295.28ft)
0.00m45.0m
(0.00ft147.64ft)
2nd 4th Floor
-60.00m-0.01m
(-196.85ft-0.03ft)
-90.0090.00m
(-295.28ft295.28ft)
0.00m50.0m
(0.00ft164.04ft)
You can change the zoom for Top View and Right-Side View by clicking
If there are multiple floors, edit the shape for each floor. Select a template from the left side, and edit the shape. If
you change the template after setting the coordinates of each point, the coordinates will be reset.
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Click when you have configured the parameters. The configured room shape appears on the project window.
The project window includes Aspect View, Speaker Property, Speaker List, and Graph.
Re-editing the room shapes
Select [Edit Venue (V)] from the [Edit (E)] menu to show the Select Venue Geometry (Step 2/X) window, where you can
edit the room shapes. You cannot change the parameters (Venue Type, 1st floor template, Venue Size, Number of
floors, Listener's Ear Height above the Floor) of the Select Venue Geometry (Step 1/2) window. You can change the
templates for the 2nd and higher floors, but when you do, the coordinates of each point will be reset. After changing
the room shapes, click to apply the changes. This will delete the receiving points that are stored.
Speaker
Property
Graph
Aspect View
Speaker List
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3. Editing Project Properties
Overview
You can edit parameters such as the environment and processor selection, amplifier voltage, and text in the Project
Properties window. Click in the tool bar or select [Project Properties (P)] from the [File (F)] menu, open the Project
Properties window, and edit the contents of the Project, Calculation, System, and Others views. These parameters
may be saved as a user default setting by clicking the button. When you click the button, all parameters
in every tab sheet within the Project Properties window are saved as the default setting. In order to apply the saved
setting, click icon. When you create a new project, the software default setting is applied.
Project
Enter the details of your project. Note that when exporting the results as a Project Report, the following characters
are automatically replaced with “_” (underscore) in order to prevent false representation in HTML format.
Characters: < > &
Calculation
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Atmospheric Condition
Enter Humidityand Temperature. These parameters affect the speed of sound and the air absorption coefficient.
The default settings are 50% for humidity and 20°C for temperature. Check the Air Absorptioncheckbox to take
attenuation of high frequency components due air absorption into account in calculations.
Precision
Select the degree of precision used in the SPL calculation and contour calculation respectively. When a lower
precision is selected, Y-S3 uses an interpolation for faster processing. You may use a lower precision in the design
stage for faster processing and the highest precision in the final stage for checking the detailed results.
Phase Consideration
Check the Interference Sum checkbox to take phase interference into account when calculating the frequency
characteristics and sound pressure distribution. Energy summing calculations are performed if you do NOT check
this box.
Sound Source for Calculation
Select Swept Band Noiseor Full Band Noisefor use as the sound source in the calculation. When Swept Band
Noiseis selected, band pass noise assumed to be used. The bandwidth corresponds to the frequency selected in
Aspect View. In this mode, the overall level in Graph is the average energy of each band response. When Full Band
Noiseis selected, full band noise is assumed to be used. The overall level in Graph is the summation of each band
response. The Swept Band Noisemode is convenient when you want to see the frequency characteristic while
referring to the required SPL. You may easily deduce the overall SPL by averaging the SPL results at several
frequencies in this Swept Band Noisemode. The Full Band Noisemode is more reasonable for a comparison of
the calculated SPL with the value measured by using full band pink noise and real time spectrum analysis.
Fig: Level difference between “Sound Source for Calculation” settings
Swept Band Noise Full Band Noise
Graph Overall
Select the frequency range of overall level displayed in Graph. The default range is 20 Hz to 20 kHz. For “Swept Band
Nose” (cf. previous section), the overall level denotes the average level of the response in the selected range. For “Full
Band Noise”, the overall level equals the summation of the response in the selected range. Check “A Weighted”
checkbox to process the sound in a similar manner to that of the human ear, using “A” characteristics. The Overall
figures in Graph are displayed in dBA units.
Frequency
SPL
Average
Frequency
SPL
Summation
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Peak Factor of Source Signal
Select the source type from “Sine (Peak-to-RMS 3dB)”, “Pink (Peak-to-RMS 6dB)”, or “Music (Peak-to-RMS 10dB)”.
“Sine” has a 3 dB difference between the peak signal and RMS, “Pink” has 6 dB and “Music” has 10 dB. In this list, you
select a peak-to-RMS level in a practical sense. These levels are used by the clip level indicator and for auto tuning.
“Output configuration settings (Speaker Property - Config)” and “Auto tuning” in chapter 5.
System
Signal Processor
Select the output processor type. The selected processor is used in [Export DME Configuration] (selected from the
[File (F)] menu) and [Product List] (selected from the [Option (O)] menu). Each processor has different processing
powers and number of outputs. The specifications are available in https://www.yamaha.com/proaudio/ . If you select
SP2060, you can then select a processor that sets EQ and Delay values for all outputs, or one which sets values for
each amplifier. The configuration used in SP2060is shown in the following table.
Table: Configurations applied to each speaker type in SP2060
Speaker Type
Configuration
Tri-amp (IF3115t)
2 x 3-way
Bi-amp (IF2112b, IF2115b, …)
3 x 2-way
Passive (IF2112p, IF2115p, …)
Multi Zone
Combination (IH2115 + IL1115)
2 x 2-way + 2 x Aux
AC for Amplifier
Select the amplifier voltage. This figure is used to determine how clipping is displayed. You can check on the
specifications of each amplifier at https://www.yamaha.com/proaudio/
. The default setting is “120 V”.
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Yamaha V3 Instrukcja obsługi

Typ
Instrukcja obsługi
Ten podręcznik jest również odpowiedni dla